The indie game community is in disarray over AI and Big Walk

The Verge
IGF jurors vowed not to vote for games using generative AI, prompting Big Walk developer House House to admit sparse AI use.

Summary

Some Independent Games Festival (IGF) jurors published a statement saying they would not vote for games that use generative AI in "any capacity," citing a significant increase in AI-developed entries and a lack of consensus. Signatories include Sam Barlow and Lena Raine. Soon after, House House, the developer of indie hit Big Walk, published a statement saying it "sparingly" used generative AI during the game's "final stretch" to help with technical challenges and bugs, estimating well under 0.1% of the code was involved. House House said its primary use was researching third-party code issues via LLM chatbots, disclosed the usage in its IGF submission but not on Steam because the platform does not request it, acknowledged it lacked an AI policy during development (calling that a "failure"), and apologized that its usage may not meet the jurors' standards while expressing concern that voluntary disclosures could normalize the technology.

(Source:The Verge)