Hideo Kojima says AI lacks what makes the creative process fun, despite its efficiency. “It’s not a form of creation I find particularly interesting” - AUTOMATON WEST

AUTOMATON WEST
Hideo Kojima acknowledges AI's efficiency in game development but worries it removes the enjoyable trial-and-error process of creation.

Summary

In an interview with Game*Spark, Hideo Kojima discussed how AI and digital tools have made game development more efficient but expressed concern that relying on AI could eliminate the fun of the creative process. He compared creation to building model kits or LEGOs, where the joy lies in the process, not just the finished product. Kojima warned that if AI remains unrestricted, it might take over creative fields, though he believes things will be fine for the next five to ten years. He emphasized that the trial-and-error process is what engages creators and hopes younger generations will preserve that aspect while using AI responsibly to build a better future.

(Source:AUTOMATON WEST)